Helldivers 2 inventive director and Arrowhead CEO Johan Pilestedt believes video games ought to “earn the correct to monetise”, including that while gamers are welcome to “help this title” by shopping for microtransactions, Arrowhead is “by no means forcing anybody to take action”.
The feedback are available in an X/Twitter thread by which Pilestedt responded to a tweet by which a participant identified that tremendous credit may be earned simply by “taking part in the rattling recreation”.
“We actually utilized ourselves to not make it [pay-to-win] despite the fact that objects are functionally completely different,” Pilestedt mentioned (thanks, PCGN). “The one merchandise that is [pay-to-win] is the revolver – which is able to win you any ‘cool gun’ competitors.
“Solely (minor) downside is that it’s not that good.”
Replying to a remark additional down within the thread, Pilestedt added: “‘It’s a must to earn the correct to monetise’ – I actually consider that.
“If folks wish to help this title they’ve an choice, however we’re by no means forcing anybody to take action.”
Arrowhead Sport Studios pushed out a “fast patch” on Steam on Friday to deal with its matchmaking points. Yesterday, it deployed the identical patch to PS5 gamers, too.
Nevertheless, director Mikael Eriksson did admit earlier on the sport’s Discord channel that “a full matchmaking resolution is in works” however might take “a couple of extra days” to check, so gamers should still expertise some points till a extra everlasting resolution is rolled out throughout each platforms.
Helldivers 2 is now Ps’s greatest Steam launch, clocking up over 150,000 concurrent customers on the PC platform over the weekend.
Till this level, Sony Santa Monica’s God of Conflict reboot held the file with 73,529 simultaneous customers, which is lower than half of Helldiver 2’s present peak of 155,926.